Algoritmi | User | Jorge Manuel Almeida Brandão

Jorge Manuel Almeida Brandão

Jorge Manuel Almeida Brandão

At LASI

Other with MSc

Member of the CALG R&D Unit

Academic Degree

MSc

Current Position

Other at Escola de Engenharia da Universidade do Minho

Personal Webpage

https://jorgebrandao.pt

Personal Email

j.almeidabrandao@gmail.com

Orcid

0000-0002-3661-3445

Researcher ID

FCT Public Key

J60493141tm3

Ciência ID

Google Scholar

An Overview on of Serious Games in Cognitive Rehabilitation.

IGI Global

2016 | book-chapter

Augmented reality for cognitive and social skills improvement in children with ASD

2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)

2016 | conference-paper

Tobias in the Zoo – A Serious Game for Children with Autism Spectrum Disorders

International Journal of Advanced Corporate Learning (iJAC)

2015 | journal-article

An Augmented Reality GameBook for Children with Autism Spectrum Disorders

The International Conference on E-Learning in the Workplace

2015 | conference-paper

Mobile Learning for Students with Special Educational Needs

XII Congress of the Portuguese Society of Education Sciences

2014 | conference-abstract

CYBERBULLING

15 ° National Meeting General and Family Medicine of the Alto Minho

2014 | conference-paper

Facilitating Learning for Students with Special Needs

IX Congress of Neuroscience and Special Education

2014 | lecture-speech

MY VOICE

IX Congress of Neuroscience and Special Education

2014 | conference-paper

Modeling the Supervision of teaching practices "Bolognese"

Use of Communication Technologies in Higher Education Portuguese

2014 | conference-poster

Mobile Aplication

2014 | online-resource

Web Portal

2013 | website

GAME QUIZ

2014 11th International Conference on Remote Engineering and Virtual Instrumentation (REV)

2013 | conference-paper

Serious Games as an auxiliary tool in the teaching/learn process of students with special needs

Conference of Teaching Computing

2013 | conference-paper

An Overview on the Use of Serious Games in the Military Industry and Health

Handbook of Research on Serious Games as Educational, Business and Research Tools

2010 | book-chapter

An Overview on of Serious Games in Cognitive Rehabilitation.

IGI Global

2016 | book-chapter

Augmented reality for cognitive and social skills improvement in children with ASD

2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)

2016 | conference-paper

Tobias in the Zoo – A Serious Game for Children with Autism Spectrum Disorders

International Journal of Advanced Corporate Learning (iJAC)

2015 | journal-article

An Augmented Reality GameBook for Children with Autism Spectrum Disorders

The International Conference on E-Learning in the Workplace

2015 | conference-paper

Mobile Learning for Students with Special Educational Needs

XII Congress of the Portuguese Society of Education Sciences

2014 | conference-abstract

CYBERBULLING

15 ° National Meeting General and Family Medicine of the Alto Minho

2014 | conference-paper

Facilitating Learning for Students with Special Needs

IX Congress of Neuroscience and Special Education

2014 | lecture-speech

MY VOICE

IX Congress of Neuroscience and Special Education

2014 | conference-paper

Modeling the Supervision of teaching practices "Bolognese"

Use of Communication Technologies in Higher Education Portuguese

2014 | conference-poster

Mobile Aplication

2014 | online-resource

Web Portal

2013 | website

GAME QUIZ

2014 11th International Conference on Remote Engineering and Virtual Instrumentation (REV)

2013 | conference-paper

Serious Games as an auxiliary tool in the teaching/learn process of students with special needs

Conference of Teaching Computing

2013 | conference-paper

An Overview on the Use of Serious Games in the Military Industry and Health

Handbook of Research on Serious Games as Educational, Business and Research Tools

2010 | book-chapter

This user account status is Approved